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Agent skills and plugins

blender-skills

by EL4CTEO

A set of 28 instruction packs that teach AI coding assistants how to carry out Blender 3D tasks, such as modelling, texturing, rigging, animation and export. It is for people who want an AI assistant to produce game-ready 3D assets by running Blender scripts.

New and promisingUnder two months old. Expect rough edges and fast changes.

View on GitHub

Stars
672 +34 a day, est.
Licence
MIT
Runs on
Your computer
Setup
Moderate
Language
Python
Age
19 days

What you can do with it

  • Ask an AI assistant to build a game-ready model with baked normal maps and levels of detail
  • Rig a character, apply a walk cycle and export it to Unity, Unreal, Godot or Roblox
  • Run quality checks on a model for bad normals, floating parts and texture problems before export

Make money with it

Make and sell game-ready 3D asset packs or offer freelance asset creation and conversion, using the AI assistant to speed up the work.

An idea, not financial advice. Check the licence before charging for anything built on it.

Ways a business could use it

  • Produce game-ready props and characters faster without hiring a full-time 3D artist
  • Automate batch conversion, optimisation and quality checks of 3D assets for client projects

Can you use it commercially?

Free to use, change and sell, including in paid products. Keep the copyright notice.

Not legal advice. Read the project's licence file before building a product on it.

Getting it running

Install as a Claude Code plugin, or clone the repository and run the install script for macOS, Linux or Windows; Blender 5.2 or later is also required.

Follow the official instructions in the project README.

Things to check

  • Needs an AI coding assistant, which may require a paid subscription or API key
  • Only works with Blender 5.2 or later
  • AI-generated 3D output may still need manual checking

Who's talking about it

Checked 03 Nov 2026. Summary drafted by AI from the project's README.

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