picollm
by Picovoice
picoLLM is a software kit for running compressed large language models directly on your own device, without sending data to the cloud. It lets developers add offline chat and text generation to apps on computers, phones, browsers and Raspberry Pi boards.
- Stars
- 318
- Licence
- Apache-2.0
- Runs on
- Your computer
- Setup
- Moderate
- Language
- Python
- Age
- 937 days
What you can do with it
- Run open-weight models such as Llama 3, Gemma, Mistral and Phi locally on a laptop, phone or Raspberry Pi
- Add offline chat or text completion to a Python, Node.js, .NET, Android, iOS or web app
- Build a private voice assistant that works without an internet connection for the model itself
Make money with it
A freelance developer could build and sell custom offline AI assistants or voice-enabled devices for clients who need privacy.
An idea, not financial advice. Check the licence before charging for anything built on it.
Ways a business could use it
- Build customer-facing apps that keep user data on the device, avoiding per-request cloud AI fees
- Add offline AI features to kiosks, Raspberry Pi gadgets or mobile apps for clients
Can you use it commercially?
Free to use, change and sell, including in paid products. Keep the copyright notice.
Not legal advice. Read the project's licence file before building a product on it.
Getting it running
Install the SDK for your language (for example pip3 install picollmdemo for Python), then get an AccessKey and a model file from Picovoice Console.
Follow the official instructions in the project README.
Things to check
- Requires a Picovoice AccessKey and internet access to validate it, even though inference runs offline
- Free use has account limits; continued or larger use needs a commercial arrangement with Picovoice
- Models must be downloaded from Picovoice Console, not freely distributed
- The SDK relies on Picovoice's own compiled engine, so the Apache-2.0 licence may not cover everything
Who's talking about it
Checked 03 Nov 2026. Summary drafted by AI from the project's README.